Holes and tears are the most common ways for fabric to be damaged, and are about the same degree of annoyance. Both don't stop you from doing most things, but if you aren't gentle with them they will expand over time.
Holes are an order of magnitude more difficult to deal with though. A tear is some broken threads, a hole is missing material. If you want to repair it, you have to fill in that material as you go. Best case scenario you can make do with some extra thread and only have to spend a bit more time making sure everything's properly secured over the hole, worst case it's time to break out the scrap bin and cut in a patch.
A lot of administrative tasks are the same. Things like updating a calendar event are tears. They will cause problems if ignored, but it's a simple quick fix.
Scheduling a calendar event with someone else is a hole, because it requires additional work before you can finally confirm it in your calendar. There aren't necessarily decisions involved, a time either works or doesn't work and once you have your standard scheduling tool picked all that's left is to send out a link. The decision is often made for you by the task, you just don't know what has been decided yet. It's the mere fact that there's multiple steps involved that makes it annoying.
I don't bother splitting tasks to this level of detail, just like I wouldn't set aside different times to fix holes and tears in a shirt. It's the same kind of work with the same batch processing benefits.
But it's some amount of mental comfort to know why one feels worse than the other, even if they're functionally the same.
- Rew
Nightly Notes
Back in the cycle where it feels like I've only just finished the last post before it's time to write the next. I underestimated how grounding a non-trivial exactly daily task would be.
Just about everything else I can put off for a day if I'm out of it, but not this. Clock's ticking.
- Rew